


3d vfx animation
This tutorial shows you how to render wireframes on top of 3D models.
Subsurface Scattering
Simulating subsurface scattering with Mental Ray.
3D Cloud Shader
Create a realistic cloud in Maya using fluids.
Light Lamp
Creating a realistic lamp light using Maya.
Mental Ray Studio Lighting
This tutorial teaches you how to achieve a basic studio lighting setup with Maya and Mental Ray, using a single HDR image and Final Gather.
Maya Optics
A brief explanation of how lighting works in Maya and how it is different from physical real-world lighting.
Getting Started With Mental Ray`s Final Gather
Basic guide teaches you how to use Mental Ray’s Final Gather to render a model.
Light
A detailed tutorial on lighting in Maya.
Studio Lighting in Autodesk Maya 2009
Tutorial gives brief explanation on studio lighting in Maya 2009.
Image-Based Lighting
In this video tutorial, you learn how to create shadows under an object with a photorealistic image in the background.
HDRI in Mental Ray
This tutorial demonstrates how to use HDRI to achieve photorealistic rendering in Maya.
Realistic Lighting with LDRI Images
Chrome Car Rims
This tutorial guides you through the process of creating realistic-looking chrome car rims.
MapCreation in Maya 2009
Video examines how, using Maya 2009’s new render pass features, we can easily export a normal map from high poly geometry.
Realistic Glass
This tutorial explains three methods of creating realistic glass in Maya.
Tire Cover
This tutorial shows how to model difficult rotating objects.
Ingrid Bergman
Making of Ingrid Bergman by Max EdWin Wahyudi
Morgane
Modeling Morgane in Maya, by Cousigne Adrien.
Breaking Subsurface Scattering into Render Layers in Maya
This tutorial is about the process of breaking the subsurface into rendering layers and compositing them in post.
Portrait of a Troll
Jonas Persson creates this Portrait of a Troll.
Cheese Platter
Detailed tutorial on making a cheese platter, by Hau Ming.
Quiet Room
Making a quiet room, by Yan Chan.
Gladiator
Making a gladiator, by Christopher ADAJAR.
Joker
Making the Joker, by Mohammadtaghi Aibaghi Esfehani. The detailing is done with ZBrush, texturing and matte painting and shave and haircut with Adobe Photoshop, and the finaly rendering with Mental Ray.
Varga
Making Varga in Maya.
Old Farm
Creating an old farm, by Daniel VIJOI.
Trapped
Making Trapped, by Massimo Righi.
Fatjon’s Performance
Making of Fatjon’s Performance, by Qu Yu Cheng.
High Polygon Realistic Character Creation
Creating a realistic high polygon character in Maya.
Gordon Ramsay`s Caricature
Making Gordon Ramsay, caricature by Jason Edwards
Turtle
Maya tutorial on creating a realistic-looking turtle. Part 1, Part 2 and Part 3.
Awesome maya tutorial inspired from a fiction story which tells a war between human beings and machines.
Understanding Lights in Maya
In this tutorial you will light up an interior scene which should
help you understand how lights works and how to setup lights to
illuminate any interior scenes.
Making of the Fruit Tarts
This tutorial created by female artist Hau Ming (Jamie) Li. It is
also a photo concept derived partially from some images which you can
see inside the tutorial.
Making of the Standing Beauty
This is a very Artistic Tutorial created by Asan Umerov, Ukraine. In
this tutorial he tried to reproduce the style of classical
black-and-white photographs.
Rim Design Tutorial
the tutorial is done in Maya 7, but I’ll try and keep techniques as broad as possible so you can follow it in any other 3D applications.
Creating a street cop, by Mashru Mishu.
Dr Julian
Maya texturing tutorial by Julian Jeremy Johnson-Mortimer.
Character Walk Through
Maya tutorial on creating a stunning character.
Meet You
Making of Meet You by Zhang Sheng.
Facial Animation Rig for Delgo
This tutorial from Warren Grubb shows how he created a facial animation rig for this character, which is more powerful and flexible than standard multi-targeted blendshape rigs.
Character hair
This tutorial shows how to create low poly hair for game characters using lots of images and some printscreens directly from the application used ( Maya, Photoshop, etc.)
Next-Gen Game Car
Model a game car without blueprints. This tutorial covers modeling, UV mapping and texturing.
Mini Cooper
This Maya tutorial focuses on shading and texturing.
Classical Girl
Making a Classical Girl by Wang Shiyong.
Foot
Modeling a foot in Maya, by Steven Stahlberg.